Up to this point, I've created Echolife using a fairly organic creative process, meaning that I've added creatures and behaviors on a whim. Now it's time to define the final behaviors:
Blobfish
The blobfish is the most basic creature. It only follows the most basic flocking principles.
Flatfish
The Flatfish will eat other creatures it comes into direct contact with, at which point it will increase in length, (Like the classic Snake game.). The Flatfish will move like a snake. Upon reaching a length of approximately 6 pieces, the Flatfish will die and create two offspring.
Hunterfish
The Hunterfish will hunt and eat all other creatures. Creatures will flee from it's presence.
Colourfish (Male & Female)

The Male and Female Colourfish are assigned a random colour when they are spawned. If a Female and Male collide, there is a chance that they will create one offspring. The child Colourfish will be a colour blend of the two parents.
Bigshrub
Five Bigshrubs are placed randomly. These plants slowly grow and produce food for the creatures.
Universal Behaviors
All creatures will flock with creatures of the same species.
Each creature has a certain lifespan, which is extended by eating food or other creatures.
